//class ModuleBg
    
    export  class ModuleBg /* flash.display.Sprite */
    {
        

        public addItem(arg1: Object /* flash.display.DisplayObject */, arg2: Object): void
        {
            var loc1=null;
            this.addChild(arg1);
            var loc2=0;
            var loc3=arg2;
            for (loc1 in loc3) 
            {
                arg1[loc1] = arg2[loc1];
            }
            return;
        }
    }
